Interactive sound design and real time immersive audio setup for Danielle Brathwaite-Shirley's exhibition The Delusion (Serpentine, London)
The Delusion, opening night © Serpentine Gallery
A new video game commission and multiplayer immersive experience from Danielle Brathwaite-Shirley that explores themes of polarisation, censorship and social connection.
More about the exhibition
Credits:
- Sound design and integration
- Sound spatialization and immersive mixing (Spat)